Gunsrus
Active member
Now I know for a fact that big bullets like .357 can send a man flying back, as can a shotgun shell. Even the old lead balls could do that. I would, however, like to know why some films and video games depict small arms fire as having the ability to push back people and some not.
For example, the Japanese video game Resident Evil has treated the concussive effects of bullets from small arms fire in a variety of ways. I'd like us to look at the different methods Capcom's development teams came up with to make the zombies react 1-6
RE 1: 9mm bullets stop the advancing zombie for a moment, but then it keeps moving until it takes enough damage to be stunned and then falls foreward, or dies.
RE 1 Remake HD: The zombies take the bullets while still coming foreward and may drop their arms after a few shots until they fall forewards and die.
RE 2 and RE 3: 1-4 9mm bullets make a zombie stagger and the 4th or 5th makes them fall backwards or forewards.
RE 4-5-6: The enemies don't get pushed back or fall when shot by 9mm bullets. Instead, they stop in place and can't move foreward anymore.
RE Umbrella Corps: Each and every bullet makes a zombie stagger backwards.
Is there a certified firearms expert out there who could tell me which of these video game physics is correct in real time?
For example, the Japanese video game Resident Evil has treated the concussive effects of bullets from small arms fire in a variety of ways. I'd like us to look at the different methods Capcom's development teams came up with to make the zombies react 1-6
RE 1: 9mm bullets stop the advancing zombie for a moment, but then it keeps moving until it takes enough damage to be stunned and then falls foreward, or dies.
RE 1 Remake HD: The zombies take the bullets while still coming foreward and may drop their arms after a few shots until they fall forewards and die.
RE 2 and RE 3: 1-4 9mm bullets make a zombie stagger and the 4th or 5th makes them fall backwards or forewards.
RE 4-5-6: The enemies don't get pushed back or fall when shot by 9mm bullets. Instead, they stop in place and can't move foreward anymore.
RE Umbrella Corps: Each and every bullet makes a zombie stagger backwards.
Is there a certified firearms expert out there who could tell me which of these video game physics is correct in real time?